Out of the ruins of post-communist Southeast Europe, a band of enthusiasts in the field of art and technology set out to put remote places on maps, blaze a trail through thick jungles, pick up slack and reduce entropy in the Universe (only locally, of course). Their tool – game development; their motive: an unlimited passion for playing games; their innovation: games that play you! Actually, that last part – not so much.
Our small team is currently hard at work on the technology that will bring the electricity to our underground lair, thus enabling us to power up our workstations, see what we have drawn, input our groundbreaking software technology and answer the age-old question: "Where DOES electricity come from?".
sonder., (a.k.a. The Station) is a Third-Person Action Adventure game that is a little different.